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Beacon Fuel Pump

Dialogue
questdialog_beacon-fuel-pump
Reached by

Openers (1)

The game picks one. They are alternatives, in the order it prefers them.

*Before you is a red-hot, cylindrical contraption that appears to provide the flame at the top of the beacon.*

The conversation forks on the quest-state check:

If false

The conversation ends

If true

The conversation forks on the graph-variable check:

If True

The conversation ends

If False

The conversation ends

What the player can raise (2)

The game offers every topic whose requirement is met, in the order it prefers them.

Only when the player carries Raw Moon Crystal

  • [Overload fuel pump] * Place the Moon Crystal in the fuel pump.*

    The conversation forks on the graph-variable check:

    If True

    *You open the furnace and toss the Moon Crystal inside. You motion to shut the door when ...*

    The conversation ends

    • Kills

    If False

    *You swing the furnace door open and cast the Moon Crystal into the flames. The heat surges out, and sealing it again demands both force and finesse.*

    *The door finally closed, you turn the wheel valve until you felt a sturdy hiss of it sealing shut.*

    • Changes a variable of something the compendium does not publish

    The conversation ends

  • [Leave] *Let the pump alone for now.*

    The graph connects this choice to nothing, so the conversation stops here.

Generated from Ardenfall Demo 2025 0.0.10.91 (release)

Snapshot taken

20260911-1742153217290 · c324a62

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