Status Effects
172 deterministic status-effect records.
Hostile
- Antidote of Poison Cures Poison for 1 Seconds
- Bisawa Explode Forces Target to leave combat for 1 Seconds
- Bleeding Applies 1 Bleed Damage over 1 Seconds
- Blind Limits the view distance for Target over 1 Seconds
- Blinding Hit Applies Blind to any hit target over 1 Seconds
- Blood Drain Transfers 1 Health from Target to Self over 1 Seconds
- Blood Weakness +0% Incoming Bleed Damage to Target over 1 Seconds
- Calm · 9e6ef0ce Forces Target to leave combat for 1 Seconds
- Calm · c0d2dbf5 Forces Target to leave combat for 1 Seconds
- Chain Thunder Applies 1 Shock Damage, spreading to nearby targets over 1 Seconds
- Dirty Reduces Charisma of Target by 1 for 1 Seconds
- Elemental Immunity Stops all Incoming Elemental Damage to Target over 1 Seconds
- Elemental Resistance +1% Elemental Damage Resistance to Target over 1 Seconds
- Elemental Weakness +0% Incoming Elemental Damage to Target over 1 Seconds
- Enhance Damage Increases Damage from Target by 1% for 1 Seconds
- Enhance Max Health Increases Health of Target by 1 for 1 Seconds
- Enhance Max Mana Increases Mana of Target by 1 for 1 Seconds
- Enhance Max Stamina Increases Stamina of Target by 1 for 1 Seconds
- Epitome of Greed · 5d411278 No description available
- Epitome of Greed · bcc91dba No description available
- Festering Wounds Increases Bleed Damage by 0% on Target over 1 Seconds
- Fire Applies 1 Fire Damage over 1 Seconds
- Fire Immunity Stops all Incoming Fire Damage to Target over 1 Seconds
- Fire Resistance +1% Fire Damage Resistance to Target over 1 Seconds
- Fire Shield Adds 1 Fire Protection to Target over 1 Seconds
- Fire Weakness +0% Incoming Fire Damage to Target over 1 Seconds
- Frenzy Forces Target to attack anyone nearby for 1 Seconds
- Frost Slows down and applies 1 Frost Damage over 1 Seconds
- Frost Immunity Stops all Incoming Frost Damage to Target over 1 Seconds
- Frost Resistance +1% Frost Damage Resistance to Target over 1 Seconds
- Frost Shield +1 Frost Protection to Target over 1 Seconds
- Frost Weakness +0% Incoming Frost Damage to Target over 1 Seconds
- Lightning Orb Summons 1 lightning orbs that hover around Target for 1 Seconds
- Magic Protection +1 Magic Damage Protection to Target over 1 Seconds
- Magic Resistance +1% Magic Damage Resistance to Target over 1 Seconds
- Melee Shield · 97caf712 +1 Ranged Damage Protection to Target over 1 Seconds
- Melee Shield · ad9fdb06 +1 Melee Damage Protection to Target over 1 Seconds
- Moonsap Poisoning Applies 1 Poison Damage over 1 Seconds
- Obnoxiously Loud Reduces Stealth by 1 on Target for 1 Seconds
- Physical Protection +1 Physical Damage Protection to Target over 1 Seconds
- Physical Resistance +1% Physical Damage Resistance to Target over 1 Seconds
- Physical Shield +1 Physical Damage Protection to Target over 1 Seconds
- Physical Weakness +0% Incoming Physical Damage to Target over 1 Seconds
- Poison Applies 1 Poison Damage over 1 Seconds
- Poison Immunity Stops all Incoming Poison Damage to Target over 1 Seconds
- Poison Resistance · 2f97441d +1% Poison Damage Resistance to Target over 1 Seconds
- Poison Resistance · b7119384 +0% Incoming Poison Damage to Target over 1 Seconds
- Ranged Protection · 3ffa1b44 +1 Ranged Damage Protection to Target over 1 Seconds
- Ranged Protection · 650fc7bb +1 Melee Damage Protection to Target over 1 Seconds
- Ranged Resistance · a237dacc +1% Melee Damage Resistance to Target over 1 Seconds
- Ranged Resistance · dbf66192 +1% Ranged Damage Resistance to Target over 1 Seconds
- Reduce Breath Reduces Maximum Breath by 1% of Target for 1 Seconds
- Reduce Health Reduces Maximum Health by 1% of Target for 1 Seconds
- Reduce Mana Reduces Maximum Mana by 1% of Target for 1 Seconds
- Reduce Stamina Reduces Maximum Stamina by 1% of Target for 1 Seconds
- Shield of Golden Aura Makes Target invincible to all damage.
- Shock Applies 1 Shock Damage over 1 Seconds
- Shock Immunity Stops all Incoming Shock Damage to Target over 1 Seconds
- Shock Resistance +1% Shock Damage Resistance to Target over 1 Seconds
- Shock Shield +1 Shock Protection to Target over 1 Seconds
- Shock Weakness +0% Incoming Shock Damage to Target over 1 Seconds
- Spirit Orb Summons 1 spirits to protect Target for 1 Seconds
- Weakened -1% Outgoing Damage from Target over 1 Seconds
- Wet Immunity Stops all Incoming Wet Damage to Target over 1 Seconds
- Wet Resistance +1% Shock Wet Resistance to Target over 1 Seconds
- Wet Weakness +0% Incoming Wet Damage to Target over 1 Seconds
Non-hostile
- Arrow Slate Weight Capacity +1% Weight Capacity for Arrow for 1 Seconds
- Attack Speed Increases Attack Speed by 1% for 1 Seconds
- Berserker No description available
- Bleed Resistance Adds 1% Bleed Damage Resistance to Target over 1 Seconds
- Blood Reign No description available
- Bubble Dew Makes one's skin rather sticky.
- Burning All attacks do 2 Fire Damage
- Calm · d5515a6f Forces Target to leave combat for 1 Seconds
- Carry Weight +1 Max Carry Weight for 1 Seconds
- Charm Raises the relationship of Target by 1 for 1 Seconds
- Charming Raises the relationship of everyone towards Target by 1 for 1 Seconds
- Clean Stops dirtiness for 1 Seconds
- Combo No description available
- Crimson Heart Enhances the Intelligence attribute of Target by 1 for 1 Seconds
- Diseased · 78c971f6 All attacks do 2 Moonsap Damage
- Diseased · a2c12b5c All attacks do 2 Poison Damage
- Drunk Reduces Intelligence and increases Charisma on Target by 1 for 1 Seconds
- Dry Stops Target from getting Wet for 1 Seconds
- Electrified Increases outgoing Shock Damage by 100%
- Embolden Boost every attribute of Target by 1 for 1 Seconds
- Enforced Adds 100% Damage Resistance
- Enhance Agility Enhances the Agility attribute of Target by 1 for 1 Seconds
- Enhance Alchemy Enhances the Alchemy skill of Target by 1 for 1 Seconds
- Enhance Alteration Magic Enhances the Alteration Magic skill of Target by 1% for 1 Seconds
- Enhance Athletics Enhances the Athletics skill of Target by 1 for 1 Seconds
- Enhance Charisma Enhances the Charisma attribute of Target by 1 for 1 Seconds
- Enhance Conjuration Magic Enhances the Conjuration Magic skill of Target by 1 for 1 Seconds
- Enhance Elemental Magic Enhances the Elemental Magic skill of Target by 1 for 1 Seconds
- Enhance Endurance Enhances the Endurance attribute of Target by 1 for 1 Seconds
- Enhance Heavy Armor Enhances the Heavy Armor skill of Target by 1 for 1 Seconds
- Enhance Heavy Weapon Enhances the Heavy Weapon skill of Target by 1 for 1 Seconds
- Enhance Intelligence Enhances the Intelligence attribute of Target by 1 for 1 Seconds
- Enhance Light Armor Enhances the Light Armor skill of Target by 1 for 1 Seconds
- Enhance Light Weapon Enhances the Light Weapon skill of Target by 1 for 1 Seconds
- Enhance Marksman Enhances the Marksman skill of Target by 1 for 1 Seconds
- Enhance Psychic Magic Enhances the Psychic Magic skill of Target by 1 for 1 Seconds
- Enhance Speech Enhances the Speech skill of Target by 1 for 1 Seconds
- Enhance Stealth Enhances the Stealth skill of Target by 1 for 1 Seconds
- Enhance Strength Enhances the Strength attribute of Target by 1 for 1 Seconds
- Enhance Thievery Enhances the Thievery skill of Target by 1 for 1 Seconds
- Enraged Makes Target attack anyone near them
- Exhausted Slows down Target for 1 Seconds
- Fear Makes Target run away for 1 Seconds
- Feed Dead Adds 1 seconds of lifetime to Target's necromanced companions
- Feed Summon Adds 1 seconds of lifetime to Target's necromanced companions
- Ghost Reduces incoming physical damage by 0%
- Glide -1% Fall Speed for 1 Seconds
- Heart Surge Restores 0 Health for Target for 1 Seconds.
- Invisibility · 386d3c4e Makes Target completely undetectable for 1 Seconds.
- Invisibility · e9571f2a Makes Target 1% less detectable for 1 Seconds
- Jump Increases Jump Speed on Target by 1 for 1 Seconds
- Knockback Knocks back Target with 1 Force
- Levitation Gain the ability to levitate for 1 Seconds
- Magic Thorns · 9c513ecf Applies 300 Knockback to Damaged Target when Target damages them with a Melee Weapon for 1 Seconds
- Magic Thorns · d8764b5e Applies 1 Damage to Attacker when Target is damaged magically for 1 Seconds
- Muffle Muffles footsteps by 1% for Target over 1 Seconds
- Mystic Fortified Resists 0% of all incoming Magic Damage
- Necromanced Keeps the raised Target in the mortal plane for 1 Seconds
- Night Eye Raises Target's night vision for 1 Seconds
- Open Mind Increases Experience gained by 0% for 1 Seconds
- Overburdened You're carrying too much weight.
- Paralyze Stops Target in place for 1 Seconds
- Potion Weight Capacity +1 Weight Capacity for Potion for 1 Seconds
- Pull Pulls Target towards caster
- Rebound Applies 0 Knockback to Attacker when Target is damaged physically for 1 Seconds
- Restore Health Restores 1 Health for Target for 1 Seconds
- Restore Mana Restores 1 Mana for Target for 1 Seconds
- Restore Stamina Restores 1 Stamina for Target for 1 Seconds
- Rite of Vitality Permanently increases Max Health by 20.
- Sea Spirits' Blessing of Power You feel strength flow through your body.
- Sea Spirits' Blessing of Wealth You feel the itch to grow your wealth ever more.
- Sea Spirits' Blessing of Wisdom You feel your mind has quickened.
- Shadow Walk Increases Stealth by 1 for 1 Seconds
- Shrouded Increases outgoing damage by 200%, and applies blindness on attack
- Slowfall Fall slowly for 1 Seconds
- Speed Increases Speed on Target by 0.999999% for 1 Seconds
- Spell Slate Weight Capacity +1 Weight Capacity for Spell Slate for 1 Seconds
- Storm Cloak Increases Stealth by 5 and Muffles Footsteps by 50% during Rainy weather.
- Strengthened Strength is increased by 2
- Stunned Stuns Target for 1 Seconds
- Summoned Keeps the raised Target in the mortal plane for 1 Seconds
- Swift Movement speed is increased by 0%
- Thorns Applies 0 Damage to Attacker when Target is damaged physically for 1 Seconds
- Unnamed status effect · 06dd2ab9 No description available
- Unnamed status effect · 0fbd07ca No description available
- Unnamed status effect · 1bab49ef No description available
- Unnamed status effect · 1bb5439a No description available
- Unnamed status effect · 2eeb0982 No description available
- Unnamed status effect · 53071c17 No description available
- Unnamed status effect · 56d4b5a6 No description available
- Unnamed status effect · 6d9982e8 No description available
- Unnamed status effect · 7ca17172 No description available
- Unnamed status effect · 824e9173 No description available
- Unnamed status effect · 831ccb32 No description available
- Unnamed status effect · 886d610e No description available
- Unnamed status effect · 888f6aae No description available
- Unnamed status effect · 942f7fb6 No description available
- Unnamed status effect · b5d584a8 No description available
- Unnamed status effect · e46e527d No description available
- Unnamed status effect · e61af74c No description available
- Unnamed status effect · f09b52be No description available
- Water Breathing Restore 1 Breath on Target over 1 Seconds
- Well Rested Increases Experience gained by 0% for 1 Seconds
- Wet Removes any active Fire effects, but increases Shock Damage on Target by 50%
- Wind Strider Increases Movement Speed by 100% during Windy weather.
- Wisped Reduces Charisma by 2 and Increases Agility by 2 on Target for 1 Seconds