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dia_akaga_beacon-keeper_khosh-qul-zesh

Dialogue
dia_akaga_beacon-keeper_khosh-qul-zesh
Reached by

Openers (3)

The game picks one. They are alternatives, in the order it prefers them.

Only after the player has spoken to the speaker

What do you need?

Only when standing with Akaga is EqualTo Despised

Stay away from me. And stay away from the beacon.

The conversation ends

Only after the player has spoken to the speaker

*The lighthouse keeper looks at you with little interest.*

Did ye' need something, boy / lass?

The conversation ends

What the player can raise (3)

The game offers every topic whose requirement is met, in the order it prefers them.

  • Tell me about yourself.

    My name is Khosh qul Zesh. I keep the beacon and the grounds.

    The conversation ends

Only when the player has found

  • Do you call this structure home?

    The conversation forks on the graph-variable check:

    If True

    Aye. It may be cold and creak in the wind like a ship's strained planks, but there's no better view in all of Akaga. *His lips curl up in a brief smile.*

    The conversation ends

    If False

    The beacon? No - I live in a small shack nearby, on the lighthouse grounds.

    The conversation ends

Generated from Ardenfall Demo 2025 0.0.10.91 (release)

Snapshot taken

20260911-1742153217290 · c324a62

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