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dia_akaga_eiichi_ katsuya

Dialogue
dia_akaga_eiichi_ katsuya
Reached by

Openers (2)

The game picks one. They are alternatives, in the order it prefers them.

Only after the player has spoken to the speaker

Welcome, stranger!

Ah, you're back!

What the player can raise (3)

The game offers every topic whose requirement is met, in the order it prefers them.

Only when the conversation's own flag smallTalk is set

  • So, why are you naked?

    Alas, I was robbed of all my possessions, including the very cloth on my skin. Such barbarism!

    • Who committed this horrific crime?

      A handful of ruffians with a disgruntled mien. Unpleasant persons, thoroughly.

      Returns to the previous choices

    • Doesn't that bother you?

      Does it annoy me? Of course. Yet one shouldn't let such a trivial inconvenience cause overly much distress. Come what may, I always try to remain positive!

      Continues where this conversation already went

    • Aren't you cold?

      I have a strong constitution. Certainly, there's a lot of wind in this area, and some cloth to shield me from it would be welcome, but my skin is tough enough to bear it.

      Continues where this conversation already went

    • Interesting. Let's talk about something else.

      Certainly! A more cheerful topic, perhaps, to retain our positive outlook on life, shall we?

      The conversation ends

  • Nice weather we're having.

    Why yes, it is!

    The conversation ends

  • Until later, then.

    The graph connects this choice to nothing, so the conversation stops here.

Generated from Ardenfall Demo 2025 0.0.10.91 (release)

Snapshot taken

20260911-1742153217290 · c324a62

An unofficial reference for Ardenfall, a game by Spellcast Studios. Spellcast Studios does not make or endorse this site. Game names, text and images belong to their owner, and this site reads them from the game to describe it.