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dia_akaga_fisher_masetake-sako

Dialogue
dia_akaga_fisher_masetake-sako
Reached by

Openers (3)

The game picks one. They are alternatives, in the order it prefers them.

Only when the player is racegroup_elf-sand

By The Brothers - *the hungover elf groans.* another Sand Elf.

The Viridian Flame's up the road, Vemani - go bother them.

The conversation ends

Only when standing with Akaga is below Neutral

What is it, vemani?

Only when the player is not racegroup_elf-sand

*The elf smells of cheap arani. He addresses you with a grumbled tone.* Another ship, another foreigner. It never ends.

Continues where this conversation already went

What the player can raise (7)

The game offers every topic whose requirement is met, in the order it prefers them.

Only when the conversation's own flag talkedAboutVapidFlame is set

  • What's The Viridian Flame?

    It's the local inn. Large building to your right at the top of the hill. You can't miss it.

    The conversation ends

Only when the conversation's own flag talkedAboutVapidFlame is set

  • I've already been to The Viridian Flame. Anywhere else you can direct me?

    For a Vemani? I can't imagine you'd find much to your liking.

    The conversation forks on what the game checks, in this order:

    Only when the player is racegroup_elf-sand

    You may enjoy the company of the beacon keeper - he's a Sazzi, like yourself.

    The conversation ends

    Otherwise

    The conversation forks on how the speaker feels about the player:

    If Honored

    You could stop by the general store, or pray at the shrine if you venerate the spirits.

    The conversation ends

    If Neutral

    Perhaps a boat ride to someplace else?

    The conversation ends

  • How long have you lived in Akaga?

    Quite a while now - moved in just before they built that accursed beacon.

    It's still a more relaxing life than Garkai, but before they turned it into a bustling port, Akaga was a true paradise.

    The conversation ends

  • Do I detect a hint of displeasure in your demeanor?

    The conversation forks on what the game checks, in this order:

    Only when the player is racegroup_elf-sand

    It's Sazzis like you that ruined Akaga. I wish your people stayed where they came from.

    The conversation ends

    Otherwise

    A vemani is a vemani. You take from Aruden, just the same.

    The conversation ends

Only when the player has found

  • You mentioned Garkai, what's that?

    The largest city of the Wetlands to the west. Tough place, and the people are even less welcoming than here.

    Only the most hardened foreigners make it in the Wetlands. I'd stick to the Plains of Gan, if I were you.

    The conversation ends

  • Goodbye.

    The graph connects this choice to nothing, so the conversation stops here.

  • I have to go.

    The graph connects this choice to nothing, so the conversation stops here.

Generated from Ardenfall Demo 2025 0.0.10.91 (release)

Snapshot taken

20260911-1742153217290 · c324a62

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