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dia_gan_kiwasa_bone-charm-grunt_000

Dialogue
dia_gan_kiwasa_bone-charm-grunt_000
Reached by

Openers (2)

The game picks one. They are alternatives, in the order it prefers them.

Only after the player has spoken to the speaker

The outsider speaks to the one who is weathered by the passage of years. The Old One may answer his questions ...

The outsider returns, wind from his mouth carrying speech. The Old One welcomes the outsider.

What the player can raise (3)

The game offers every topic whose requirement is met, in the order it prefers them.

  • You speak in such a strange way. Why is that?

    *The old man chuckles as you finish asking your question.*

    Why does the light go up in the sky and come down every evening? Why does the wind blow? Why does blood flow through the veins of a man and a woman?

    This is what the ancestors have been saying since the grandfather of the grandfather of the old man became old.

    This is the way of the ancestors. So it was engraved on the bones of the ancients.

    • Who are the 'Powers of the East?'

      The conversation forks on the graph-variable check:

      If True

      Outsiders that bear likeness to the outsider I speak to.

      Marching like a river of gold. Their smooth words, chains, binding hearts and twisting the old ways further yet.

      They call their rule justice and their banners peace, yet the people of this one see the sweet poison for what it is - a shackle to the Power of the East.

      But the ancestors whisper still, and this old man knows the sky will turn again; so it is, so it will be.

      Returns to the previous choices

      If False

    • Your ancestors? What do you mean by that?

      The sky is turning the same for all of us - the people of this old man were here long before the Power of the East came and poisoned the minds of those born in this land with us. So it is. So it will be.

      But the truth is painful to the heart. It shall not be spoken.

      Returns to the previous choices

    • I see your point.

      *The old man nods and breathes out.* Mm.

      The conversation ends

    • It sounds as though you've had a bit to much sun ...

      *The old man chuckles.* Yes. It's most unpleasant for this old one. Most unpleasant. / No sun for this old one today, outsider. *He points up towards the clouded sky.*

      The conversation ends

  • I won't disurb you.

    The graph connects this choice to nothing, so the conversation stops here.

  • I wanted to ask more about you.

    This old man will oblige.

    • Aren't you getting on in age for such a trade?

      *A grim shadow passes through his face as he smirks in sad way.* This old one is not here by choice.

      Heavy are the chains that bind the people of this one to this land. But if this is the price of keeping the way of the ancestors, it is worth every year.

      But it is not this old one place to speak about such things. Outsider should learn on their own, if they wish so.

      Returns to the previous choices

    • Why are there bones hanging from your roof?

      *The old man smiles in sly way.* The outsider asks of the ways that are secret, but the question was worth asking.

      The bones whisper in the wind. They sing through every gust and pull of the wind.

      But if the outsider wishes to learn more about the ways of the ancestors, he should go to the tribes and see if they will speak to the outsider. Perhaps the Carvings will be merciful.

      Returns to the previous choices

    • Who are the 'Powers of the East?'

      The conversation forks on the graph-variable check:

      If True

      Outsiders that bear likeness to the outsider I speak to.

      Marching like a river of gold. Their smooth words, chains, binding hearts and twisting the old ways further yet.

      They call their rule justice and their banners peace, yet the people of this one see the sweet poison for what it is - a shackle to the Power of the East.

      But the ancestors whisper still, and this old man knows the sky will turn again; so it is, so it will be.

      Returns to the previous choices

      If False

    • Tell me again about the 'Powers of the East.'
    • You mentioned your ancestors earlier. Tell me about them.

      The sky is turning the same for all of us - the people of this old man were here long before the Power of the East came and poisoned the minds of those born in this land with us. So it is. So it will be.

      But the truth is painful to the heart. It shall not be spoken.

      Returns to the previous choices

    • I wanted to ask about something else.

      If the outsider insists it.

      The conversation ends

Other entry points (1)

The game reaches these from elsewhere: a quest event, or another conversation.

*The old man ignores you.*

The conversation ends

Generated from Ardenfall Demo 2025 0.0.10.91 (release)

Snapshot taken

20260911-1742153217290 · c324a62

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