Skip to content
← back to conversations

dia_garkai_cook_kaishi-sako

Dialogue
dia_garkai_cook_kaishi-sako
Reached by

Openers (7)

The game picks one. They are alternatives, in the order it prefers them.

Only when standing with Garkai is at least Neutral

If it isn't [player]. Heard good things about you lately. Keep up the good work.

Don't start haggling me for markdowns, now. I just like to give credit where it's due. But I assume you came here to eat! HA!

What'll it be?

The conversation ends

Only when all of these hold:

  • weather_spore-wetlands, weather_thunderstorm

  • Only when standing with Garkai is below Neutral

*{Kaishi looks at you warily.}.* Some outside filth like you would come in on a day like today.

Buy some food, or get out of here.

The conversation ends

Only when the player has found

I'm not too fond of the rain. But the company and comfort of the {community kitchen} helps ... almost makes it soothing.

The conversation ends

Only when the player has found

Nothing calms me down after a long day in the kitchen, like playing my erhu for a joyful gathering.

The conversation ends

Only when all of these hold:

  • weather_spore-wetlands, weather_thunderstorm

  • Only when standing with Garkai is at most Neutral

Always my luck.

Continues where this conversation already went

Only when standing with Garkai is below Neutral

*You are greeted by a {Karu} reddened by work.* What'll it be, {vemani}? I can't have you holding up the lines.

The conversation ends

Only when any of these holds:

  • Only when the player stands GreaterThan Neutral with the speaker

  • Only when standing with Garkai is at least Neutral

Hello, [player]. What'll it be today?

The conversation ends

What the player can raise (8)

The game offers every topic whose requirement is met, in the order it prefers them.

Requires a check of Intelligence

  • I'd like to purchase some food.

    The conversation forks on what the game checks, in this order:

    Otherwise

    Sure.

    • Opens the merchant's stock

    Hope it doesn't offend your sensitive {vemani} pallette.

    The conversation ends

    Hm. Delicate foreigners.

    The conversation ends

    Only when all of these hold:

    • Only when standing with Garkai is at least Neutral

    • Only when the player stands GreaterOrEqualTo Neutral with the speaker

    What will it be, {kamera}?

    • Opens the merchant's stock

    Get excited! I took my time on that dish!

    The conversation ends

    Lost your appetite, huh?

    The conversation forks on what the game checks, in this order:

    Otherwise

    The {temple} might have something if you're feeling sick.

    Anything else before I help who's next?

    The conversation ends

    Only when all of these hold:

    • Only while Healing Hands is succeeded

    • Only while the quest holds the authored value

    If you're not feeling well, you should try talking to that old {Karu} that lives by the forest. I heard she cured {Rhia Sako}!

    Anything else before I help who's next?

    The conversation ends

Requires a check of Intelligence

Requires a check of Intelligence

  • Do you recommend anything in particular?

    The conversation forks on what the game checks, in this order:

    Only when the player stands GreaterOrEqualTo Neutral with the speaker

    I'm biased towards the {ganura-based} dishes, but it's all good quite honestly, especially with a nice {yanaki steak} or fillet of catfish.

    The conversation ends

    Otherwise

    I recommend you keep the line moving. It's all good, are you hungry or not?

    The conversation ends

Requires a check of Intelligence

  • What do you do here?

    The conversation forks on what the game checks, in this order:

    Only when the player stands GreaterOrEqualTo Neutral with the speaker

    I make the best damned {ganura noodles} you've ever had! HA!

    The conversation ends

    Otherwise

    Here? In the kitchen? *The elf's tone gets exceedingly sarcastic.* I charm eels and put on magic shows for the passers-by.

    *His tone abruptly takes on a blunt and solemn irritation.* I'm a chef, obviously. I specialize in grains. Now can I get you some food, or what?

    The conversation ends

Only when all of these hold:

  • Requires a check of Intelligence

  • Only when the conversation's own flag boughtFood is set

  • I have to go.

    The conversation forks on what the game checks, in this order:

    Otherwise

    Come back soon.

    The conversation ends

    Only when the player stands GreaterOrEqualTo Neutral with the speaker

    The conversation forks on the graph-variable check:

    If True

    Uh-huh. *The elf tips his neck to the side and screams around you. * NEXT!

    The conversation ends

    If False

    Uh-huh.

    The conversation ends

Only when all of these hold:

  • Requires a check of Intelligence

  • Only when the conversation's own flag boughtFood is set

Only when all of these hold:

  • Requires a check of Intelligence

  • Only when the conversation's own flag boughtFood is set

Only when all of these hold:

  • Requires a check of Intelligence

  • Only when the conversation's own flag boughtFood is set

Generated from Ardenfall Demo 2025 0.0.10.91 (release)

Snapshot taken

20260911-1742153217290 · c324a62

An unofficial reference for Ardenfall, a game by Spellcast Studios. Spellcast Studios does not make or endorse this site. Game names, text and images belong to their owner, and this site reads them from the game to describe it.