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dia_sc_bone-charm-cave_bone-charmer-anga

Dialogue
dia_sc_bone-charm-cave_bone-charmer-anga
Reached by

Openers (1)

The game picks one. They are alternatives, in the order it prefers them.

A pam- I mean, an outsider, here?

What the player can raise (3)

The game offers every topic whose requirement is met, in the order it prefers them.

  • Goodbye.

    The graph connects this choice to nothing, so the conversation stops here.

  • What are you doing in this cave?

    Mima and I got split up from the rest of our tribe. She says they've been taken, but...

    *She stands taller* I don't believe it. Pana is way too strong for that.

  • [Attack] Your charm will bring good money.

    *In shock, she falls back, but quickly gains her footing, quickly sliding her fingers across the slate strung at her side, a spell activating quickly* You won't take us alive!

    • Starts combat

Generated from Ardenfall Demo 2025 0.0.10.91 (release)

Snapshot taken

20260911-1742153217290 · c324a62

An unofficial reference for Ardenfall, a game by Spellcast Studios. Spellcast Studios does not make or endorse this site. Game names, text and images belong to their owner, and this site reads them from the game to describe it.