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Guard 1

Dialogue
questdialog_guard-1-
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Openers (0)

This conversation opens with no authored greeting.

What the player can raise (1)

The game offers every topic whose requirement is met, in the order it prefers them.

Only while the quest is at the authored phase

  • Heard rumor of any bandit's or criminals around {Garkai}?

    Hmm ... The fishermen have been getting strange things in their nets from upstream, and OH, I heard {Shichi Ekiro} mention smoke rising above the canopy near %the river%.

    Only after the player has spoken to someone the data does not name Shichi Ekiro

    • Bandits by the river? I think they may have already been ... dealt with.

      Dealt with? ... Oh! That's great! Any longer, and I know word would've gotten to {Azasumi}, and he'd've sent us to deal with it!

      Anyway ... thanks, {Viasha}. I'll inform {Shichi} and the guards that you've already taken the bandits out yourself.

      {Vali} ...

      The conversation forks on the graph-variable check:

      If False

      The conversation ends

      If True

      The conversation ends

    • Who's {Shichi}?

      She's an {Ekiro}, like me—a hunter, though. Damn good, too.

      *The elf laughs a self-defeated cadence.* Puts my patrolling to shame.

      Returns to an earlier point

    • Where can I find {Shichi}?

      She'd either be in the {Nakibani} or training near the {inn}, like the rest of the hunters.

      Returns to an earlier point

    • Why haven't the guards sent patrols to the river then?

      It's on a list of things that never stops growing or reprioritizing itself.

      I'm sure we'll get to it eventually ...

      Returns to an earlier point

    • [Leave] Thanks for the information.

      No problem. I hope you find the bandits!

      Less work for me ...

      The conversation ends

Generated from Ardenfall Demo 2025 0.0.10.91 (release)

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20260911-1742153217290 · c324a62

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