Merchant
- Dialogue
- questdialog_merchant
- Reached by
- A quest character: Worth its Weight in Diyuul
Openers (5)
The game picks one. They are alternatives, in the order it prefers them.
Introduce the character. This is the first text that will appear in the demo and in the game!
I am quite wounded, do you have anything?
Actually, I do have a potion. You'll just need to pay.
- Sets the quest started Worth its Weight in Diyuul
I DONT HAVE GOLD NOO
Find me some items! Bitch!
- Runs AddJournalEntryNode
The conversation ends
CHECK TO GET SALE
Reaction
- Runs TradeDiscountNode
- Runs AddJournalEntryNode
The conversation ends
CHECK TO GET SALE
CHECK TO GET POTION EARLY
Reaction
The conversation ends
CHECK TO GET POTION EARLY
Goodbye, I've already gotten a potion early.
Well, have fun!
The conversation ends
Question
Answer
Question
Answer
Question
Answer
Only while Worth its Weight in Diyuul is started
Quest active greeting
Only while the quest holds the authored value
Special case: have him notice his potion is gone (and quest has NOT started)! Wowee what could have happened???????????
Only while the quest holds the authored value
Special case: have him notice his potion is gone (and quest has succeeded)! Wowee what could have happened???????????
Default greeting
What the player can raise (4)
The game offers every topic whose requirement is met, in the order it prefers them.
Only while Worth its Weight in Diyuul is started
I'd like to purchase something.
Ah, have you scrounged up enough gold for my beautiful potion of healing?
- Opens the merchant's stock
The conversation forks on the quest-state check:
If true
Ah, at last! I hope your wounds heal, traveler.
The conversation ends
If false
I hope you enjoy.
The conversation ends
Your wounds don't look to good, outsider.
Only while Worth its Weight in Diyuul is started
What do you have for sale?
- Opens the merchant's stock
I hope you enjoy.
You'll be back.
Lore question weeeeeeeeee
The graph connects this choice to nothing, so the conversation stops here.
Goodbye.
The graph connects this choice to nothing, so the conversation stops here.