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Taiyo Sako

Dialogue
questdialog_taiyo-sako
Reached by

Openers (5)

The game picks one. They are alternatives, in the order it prefers them.

Only while the quest holds the authored value

*The elf stumbles in front of you, wreaking of {arani}.* Wha-what is it? I'm a lil' busy right now. I'd *hick!* lick to be alone if you don't mind ...

Huh? Who's ther'? *hic* Go away, I;m sleepin'.

The conversation ends

Only after the player has spoken to the speaker

*The elf in front of you talks to himself in a tone that seems to flow directly from his headache.* Oh, ancestors help me ... I think I may have overdone it last night ...

Only when the player carries

  • [Give stamina potion] Here, drink this. It might help. *Gesture the alchemic flask towards him.*

    The conversation forks on what the game checks, in this order:

    Otherwise

    *The elf backhands the flask from your hand. You flinch your body towards the cometting potion, but your hands are far from it when the flask crashes into the ground and shatters. The liquid pools at your feet as the man lurches and whines.*

    I don't need any voodoo juice from no [player_race]. I'll be just fine. Just gotta' touch of the grip.

    • Touch of the what?

      Local sayin' ... means I drank far too much ...

      Returns to an earlier point

    • You're paying for that stam potion!

      Like evil, I am! *The elf laughs.* I'm a fisherman. You ain't gettin' a coin outta' me. You can take my wife if you want—*The elf laughs harder and even cracks a smile, albeit still in apparent physical agony.*—I'm sure she wouldn't mind any.

      Besides ... it was an accident ... I just meant to push it away from me ...

      The conversation ends

    • You looking for a fight old man?

      Only when someone the data does not name is racegroup_adult

      Wouldn't be much of one right now, I can barely move. Besides ... it was an accident ... I just meant to push it away from me ...

      You got something you need to say, oustider? Something to ask? If not, I—unfortunately—have work to do.

      The conversation ends

    • [Leave] Filthy drunkard! You're not worth my time ...
      • Changes how the speaker feels about the player

      Yeah? Well ... I don't got time for you either. Oh. *The elf grumbles and curls in nausea. You hear him mumbling words like "drunkard" and "[player_race]" and "{baka yaru!}" under his breath as you leave him.*

      The conversation ends

    • [Leave] *Shake your head in disappointment and walk away.*

      Yeah, walk away. That's the right move. *You hear him mumbling words like "[player_race]" and "{baka yaru!}" under his breath as you leave him.*

      The conversation ends

    Only when the player is racegroup_elf-myst

    Shuh-sure, gimme it. Anything to make this stop. *The elf drinks the potion frowning and heavy as if it tasted like oil. *

    *After a moment, the elf's eyes perk open, and his neck straightens.* Oh! Not entirely a cure, but it perked me up enough to get through the day, I think. You're all right for an outsider.

    You'll have to stop by the tavern some time.

    • Changes how the speaker feels about the player

    The conversation ends

  • I'd have to concur.

    *The elf chooses not to acknowledge this statement; he's very busy massaging his temples and closing eyes tightly, so no light comes in.*

    The conversation ends

  • Oh, you'll be okay ... *Give the elf a firm pat on the shoulder.*

    The conversation forks on what the game checks, in this order:

    Only when the player is racegroup_elf-myst

    *The elf chooses not to acknowledge this statement; he's very busy massaging his temples and closing eyes tightly, so no light comes in.*

    The conversation ends

    Otherwise

    *The elf brushes his shoulder off.* Don' touch me, foreigner! I'll answer yer' questions, but don' touch me again ...

    The conversation ends

  • Wow, I need to party with you!

    I don't party ... I just drink ... OH—*The {karu} puts one hand over a clenched stomach and the other in front of a belching mouth.—can't talk about that now. Ohhh. *The elf grumbles and continues on.*

    The conversation ends

  • You look terrible!

    The conversation forks on what the game checks, in this order:

    Only when the player is racegroup_elf-myst

    *The elf chooses not to acknowledge this statement; he's very busy massaging his temples and closing eyes tightly, so no light comes in.*

    The conversation ends

    Otherwise

    Better me than some ... —*He looks you up and down.*—[player_race]! *The elf stops his thought and closes his eyes to focus on not vomiting.* Okay, okay. I'm fine.

    The conversation ends

Only after the player has spoken to the speaker

What do you want?

Only after the player has spoken to the speaker

You again? What is it, outsider?

What the player can raise (2)

The game offers every topic whose requirement is met, in the order it prefers them.

  • I believe I've met your wife.

    And you lived ta' tell the tale, huh? How'd it go for ya?

    The conversation forks on what the game checks, in this order:

    Only while the quest holds the authored value

    • Not just lived; I was rejuvenated by her kindness!

      *The elf rolls his eyes.* Oh great, she's got herself another one. Look, you look like a nice [player_shortrace], watch out for {Jira}. She was a nice and beautiful girl, once upon a time. But that time is long past.

      Not that she'd ever hurt you, but ... just don't get too close to her, all right? She's not in her right mind. That's all I'm saying.

      The conversation ends

    • You shouldn't jest like that. She's a very warm soul.
    • She was kind to me. But I had suspicion this was a facade.

      Requires a Medium check of Psychic Magic

      • Changes how the speaker feels about the player

      *{Taiyo} smiles and nods his head.* Always satisfying to watch a fly slip through a spider's web, especially one using wit.

      My wife tends towards a sort of foreigner. Not romantically, but ... to kindle some part of her lost youth, I think, but I don't know. I'm not good with any of that nonsense.

      What I do know is you're the first in a long line of travelers I've met to see through the act. {Jira} isn't dangerous, but she's definitely not in her right mind. Be cautious.

      The conversation ends

    Otherwise

    • She's not ... the <i>absolute</i> worst.

      {Jiraguma} can be quite the {karuntak} if you're not her type ... sorry you had to learn the hard way. I wish I could say it was just an off day, but it's honestly best to avoid her, believe me.

      The conversation ends

    • She talked to me about fireflies?

      *{Taiyo} smiles.* That's about as good as that conversation could've gone for you. She loves those damned things. Watches em' sail through the tall grass all night sometimes ...

      The conversation ends

    • I think you two should talk more ...

      Think I haven't tried, huh? You talked to her—didn't go too well, did it? That's just the way {Jira} is. That's how she's been since her father died.

      The conversation ends

  • Who are you?

    Only the first time

    The conversation forks on what the game checks, in this order:

    Only when the player is racegroup_elf-myst

    Name's {Taiyo}. I like good drink, good cooking and being left alone.

    The conversation ends

    Otherwise

    Hm? And why's a foriegner I never met wanna' know who I am, huh?

    • Just curious.

      I don't have time for this ...

      The conversation ends

    • Asking ones name is just a customary greeting where I'm from.

      Don't get smart with me, outsider. My name is {Taiyo}—and I'm only telling you so you'll go away.

      The conversation ends

    • Identification, I suppose.

      Don't worry about that, outsider. You don't need to identify me.

      The conversation forks on the graph-variable check:

      If False

      The conversation ends

      If True

      In fact, you can identify the front door—right over there, and jus' leave.

      Get out of my house.

      The conversation ends

    • I don't know, the conversation makes the time go quicker I guess.
    • Tell me or don't. I could care less.

    {Taiyo Sako} ...

    The conversation ends

  • What do you do around {Garkai}?

    I drink, I catch fish, and I drink more - in that order.

    The conversation ends

  • What can you tell me about {Sako} region?

    I think the booze is scant, the work is too plentiful, and that catfish has been dead centuries.

    Only when the conversation's own flag asked is set

    • Which catfish?

      *The elf chuckles to himself* You must be real new around here. Even more-so than I thought.

      All this division o'er a giant fish and a fautly ol' fishing vessel. Generations of familys, just looking for reasons ta dislike eachother.

      Returns to an earlier point

    • Do you disagree with the schism?

      Aye. It's everyone outside the wetlands we need ta' be buildin' walls against. When the {Sazzis} come marchin' through here huntin' our food, scrappin' our belongings for metals, draggin' our children off to mindless wars.

      Then we'll wish we hadn't been so distracted over silly politics ...

      Returns to an earlier point

    • Where can I read the full story on this? Wouldn't want to take up all your time catching me up.

      Requires a Medium check of Charisma

      • Changes how the speaker feels about the player

      Well, I appreciate that , stranger. You can find an archive of our histories at the {temple}. You can find it north of the city in the stump of the {anceint sheru}—that is if you tolerate their self-righteous babbling.

      Returns to an earlier point

    • From the story of the three brothers?

      • Changes how the speaker feels about the player

      Did your homework, did you, outsider? If it's culture or history yer interested in, you can find an archive of our histories at the {temple}. You can find it north of the city in the stump of the {anceint sheru}—that is if you tolerate their self-righteous babbling.

      Returns to an earlier point

    • Mhm. Very interesting.

      I don't need your patronizations or curtorsies, outsider. Now can I go on with my day, or did you have more questions?

      The conversation ends

    • Thank's for the information.

      I got nothin' better to do ...

      The conversation ends

  • I have to go. Take care of yourself ...

    The graph connects this choice to nothing, so the conversation stops here.

Generated from Ardenfall Demo 2025 0.0.10.91 (release)

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20260911-1742153217290 · c324a62

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