Vines Interactable
- Dialogue
- questdialog_vines-interactable
- Reached by
- A quest scene object: Tutorial
Openers (3)
The game picks one. They are alternatives, in the order it prefers them.
Only while the quest holds the authored value
*Glowing and cracked vines block the path ahead of you. You feel the blade in your pack may be of use.*
- Changes a variable of something the compendium does not publish
The conversation ends
Only while the quest holds the authored value
*Glowing and cracked vines block the path ahead of you. You feel your blade will be of use.*
Only while the quest holds the authored value
*Glowing and cracked vines block the path ahead of you. You feel a blade would cut this down effortlessly.*
This conversation offers the player no choice.