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dia_akaga_inn-guest-1_begari-qul-begari

Dialogue
dia_akaga_inn-guest-1_begari-qul-begari
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Openers (2)

The game picks one. They are alternatives, in the order it prefers them.

Only after the player has spoken to the speaker

*You approach the stranger. He seems shaken up about something.* Oh, greetings. What is it you want?

Only after the player has spoken to the speaker

Oh. You again. What can I do for you?

What the player can raise (3)

The game offers every topic whose requirement is met, in the order it prefers them.

  • Who are you?

    I'm [npc], an explorer... well, a novice explorer, at least. I don't have much experience yet.

    The conversation ends

  • You seem nervous.

    I was robbed on my way into town the other night. They came out of nowhere just before I entered Akaga. There was a storm, I didn't hear them approach.

    They made me emtpy my entire purse. Good thing I always keep a few coins tucked into my boots, otherwise I wouldn't have been able to afford a room here.

    • Changes a variable of something the compendium does not publish
    • There weren't any guards posted that close to town?

      No, there weren't. I was stalling the robbers, hoping the town guard would notice, but nobody came. Bastards had free reign to rule me blind.

      Surprised me, to be honest. From what I heard, the Sazziads are pumping a lot of coin into Akaga to expand its infrastructure. They're even paying for its security - allegedly.

      Either somebody is embezzling the funds, or it's an unfounded rumor, because I certainly didn't see any guards nearby. If you invest in guards, why keep the road into town unguarded?

      The conversation forks on the graph-variable check:

      If False

      Returns to the previous choices

      If True

      Returns to the previous choices

    • What did they take?

      They took all my money - damned near all of it, anyway. Nothing to do about it, so I'm told. Probably took a passenger ship out of the port the very night it happened, never to be seen again.

      Returns to the previous choices

    • Have you reported it to the authorities?

      I did, but they told me there's nothing to be done. They probably left already, either by booking passage on a ship, or heading back out down the road. No way to catch them, say the guards. Makes me wonder what they get paid for.

      Continues where this conversation already went

    • I'm sorry for your troubles.

      It's kind of you to say so. I just wish I'd have had a blade on me. Didn't expect the roads to be this unsafe here, in the middle of civilization.

      The conversation ends

    • You should never walk the roads at night unarmed.

      Believe me, I didn't mean to. I thought I had enough daylight to make it to Akaga from Ishgana. I knew a storm was rolling in, and I wanted to lodge in a proper inn.

      The Wind Wizards of Ishgana are a fine people, but they seemed on edge and I didn't want to sleep in a yurt on such a stormy night.

      The conversation ends

  • Goodbye.

    The graph connects this choice to nothing, so the conversation stops here.

Generated from Ardenfall Demo 2025 0.0.10.91 (release)

Snapshot taken

20260911-1742153217290 · c324a62

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