Skip to content
← back to quests

Like Moths to a Flame

Journal text

On success
The Bladebrands behind the beacons damages have been brought to justice.

Phases

  1. Phase 1: Find out who damaged the beacon

    Objectives

    1. Objective 1: Ask folks around Akaga about the night in question.
    2. Objective 2: Find out where the broken bit of steel came from.

      Hidden objective

      Journal: I found a sharp bit of steel in the lantern room of the beacon. I can't know for sure until I look further into it, but I have a feeling this is directly tied to who damaged the beacon.

      Success: It appears the piece of steel came off the weapon of a local Bladebrand named 'Ishi.'

    3. Objective 3: Find evidence that ties Rak and Ishi to the crime

      Hidden objective

      Journal: I now know who damaged the beacon. I just need the proper evidence to prove it.

    4. Objective 4: Retrieve Rosanjin's katana

      Hidden objective

      Journal: A Bladebrand named Rosanjin says if I can track down his stolen katana, he'll give me crucial information on who damaged their weapon in the beacon's lantern room.

    5. Objective 5: Return to Rosanjin with his father's katana

      Hidden objective

      Journal: I found the katana that bandits stole form Rosanjin. I should make my way back to him and let him know.

    6. Objective 6: Retrieve the incident report on the weapon the broken bit of steel belongs to

      Hidden objective

    7. Objective 7: Turn in the Bladebrands Ishi and Rak

      Hidden objective

      Journal: I believe I have the evidence I need to prove the Bladebrands Ishi and Rak are responsible this crime.

    8. Objective 8: Show Captain Kenza of the Bladebrands your evidence

      Hidden objective

      Journal: Perhaps the captain would listen to the evidence I've found.

    9. Objective 9: Show Eman the local Enforcer your evidence

      Hidden objective

      Journal: I know the local Enforcer would lock these Bladebrands up in a Sazziad prison if they saw the evidece I have.

    10. Objective 10: Search for more evidence

      Hidden objective

      Journal: I am caught thinking that maybe I'm planning on turning them into the wrong authority. If I dug a little deeper, I bet someone else may listen.

    11. Objective 11: Find out who damaged the beacon

      Success: All of the evidence points towards two local Bladebrands named Ishi and Rak.

    12. Objective 12: Confront Ishi

      Hidden objective

    13. Objective 13: Talk to Kenza

      Hidden objective

      Journal: I'm sure that word of what happened between Ishi and me has reached the captain of the Bladebrands. I will speak with them and show them the evidence I've found to exonerate myself from any wrongdoing.

Rewards

On success

On success

What the quest's logic declares

Read from the quest's own graph. These are authored declarations, not a route through the quest.

Watches for

Changes

  • quest event
  • Sets an objective's state
  • Sets an objective's state
  • Sets the quest's state (started)
  • quest event
  • Sets an objective's state
  • Adds a journal entry
  • Sets a quest variable
  • Sets a quest variable
  • Sets an objective's state Ask folks around Akaga about the night in question. (succeeded)
  • Sets an objective's state Find out who damaged the beacon (succeeded)
  • Sets an objective's state
  • Sets an objective's state
  • Sets an objective's state
  • Sets an objective's state
  • Adds a journal entry
  • Adds a journal entry
  • Sets a quest variable
  • Sets a quest variable
  • Sets a quest variable
  • Sets an objective's state Ask folks around Akaga about the night in question. (succeeded)
  • Sets an objective's state Find out who damaged the beacon (succeeded)
  • Sets an objective's state
  • Sets an objective's state
  • Sets an objective's state
  • Sets an objective's state
  • Sets an objective's state Retrieve the incident report on the weapon the broken bit of steel belongs to (succeeded)
  • Sets an objective's state Find out where the broken bit of steel came from. (succeeded)
  • Sets an objective's state
  • Gives Dark Steel Katana (1)
  • Gives Steel Bit (1)
  • Gives Note to Rak (1)
  • Gives Ishi's Note (1)
  • Gives Ishi's Wick (1)
  • character despawn
  • Adds a journal entry
  • Sets an objective's state Find out who damaged the beacon (succeeded)
  • character despawn
  • character despawn
  • Sets the quest's state (succeeded)
  • quest reward set
  • quest reward set
  • character despawn
  • character despawn
  • Sets the quest's state (succeeded)
  • quest reward set
  • quest reward set
  • Sets an objective's state
  • Sets the quest's state (started)
  • Sets an objective's state Ask folks around Akaga about the night in question. (succeeded)
  • Sets an objective's state Find evidence that ties Rak and Ishi to the crime (started)
  • Sets an objective's state
  • Sets an objective's state
  • Sets an objective's state Find out who damaged the beacon (succeeded)
  • Sets an objective's state
  • Sets an objective's state
  • Sets an objective's state Ask folks around Akaga about the night in question. (succeeded)
  • Adds a journal entry
  • Sets the quest's state (started)
  • Sets the quest's state (succeeded)
  • quest reward set
  • quest reward set
  • Sets the quest's state (failed)
  • Sets a quest variable
  • character despawn
  • character despawn
  • character despawn

The graph also holds 15 node(s) of 5 type(s) the compendium does not model.

Conversations

Characters

Faction reputation

Checked in dialogue

Changed by dialogue

Conversations

Watches for

Changes

Generated from Ardenfall Demo 2025 0.0.10.91 (release)

Snapshot taken

20260911-1742153217290 · c324a62

An unofficial reference for Ardenfall, a game by Spellcast Studios. Spellcast Studios does not make or endorse this site. Game names, text and images belong to their owner, and this site reads them from the game to describe it.