dia_bisawa_chasa_widow
- Dialogue
- dia_bisawa_chasa_widow
- Reached by
Openers (2)
The game picks one. They are alternatives, in the order it prefers them.
Only when the player stands LessOrEqualTo Disliked with the speaker
You again, outsider?
Welcome back, traveler. Have you come to pay respects to the sea-spirits?
The conversation ends
What the player can raise (7)
The game offers every topic whose requirement is met, in the order it prefers them.
Only when the conversation's own flag husband is set
What happened to your husband?
He went out to fish and never returned. Sometimes, I still hope... *She closes her eyes, shakes her head with a sigh.* No, it has been too long. He lost his way in the mist and was claimed by the sea.
Oh, but why this day! The sea was calm, the weather still. Others went out and came back. Only my husband... *She sighs again.* Perhaps one day the sea will be merciful and bring back his boat, or... what remains of his body.
*She shakes her head.* I don't want to burden you with a lonely woman's troubles. He's gone, and only the sea can give me back what remains of him.
The conversation ends
Only when the player stands GreaterThan Disliked with the speaker
I have to go. Goodbye.
The graph connects this choice to nothing, so the conversation stops here.
Do you have a place for a wayward traveler to rest?
The conversation forks on the graph-variable check:
If False
The conversation forks on the graph-variable check:
If False
The conversation forks on how the speaker feels about the player:
If Vilified
After all you've done, you dare ask? I won't honor your insolence with an answer.
The conversation ends
If Disliked
If Neutral
I don't want strangers in my home. Find another place to sleep.
The conversation ends
If Accepted
I suppose you may rest in my home for the night. I don't have much, but if you don't mind sleeping in a chair, you're welcome to it.
[Pay [0] Diyuul]
Rest easy.
I cannot afford this.
Please return if you need a place to rest.
The conversation ends
I have changed my mind.
If True
*She stares at you* Fo you? No. Get out of my sight.
The conversation ends
If True
*She smiles wearily* Of course, outsider. Please, take a rest.
Only when the player stands EqualTo Disliked with the speaker
I have to go. Goodbye.
The graph connects this choice to nothing, so the conversation stops here.
Only when the player stands LessOrEqualTo Despised with the speaker
I have to go. Goodbye.
The graph connects this choice to nothing, so the conversation stops here.
Only when all of these hold:
Only when the conversation's own flag mentionedSpirits is set
Only when the conversation's own flag husband is set
You... are mourning someone. Someone important.
*Her eyes widen slightly, and then she smiles wearily* I thought I carried myself with more grace, but I suppose I cannot hide it.
My husband... he is long missing.
Only when the game's own check passes. The compendium cannot name what it reads (Graph Variable).
You mentioned spirits of the sea. What are they?
The conversation forks on the graph-variable check:
If False
You're not from Aruden, are you? All Karu give offerings to the spirits, to ask their help and calm their wrath. We live with the sea, so we give to the sea-spirits.
Their blessings ensure a good catch, and sometimes treasures come in with the tide. Wood from shipwrecks we can use... or maybe... *She lets out a wistful sigh.* Maybe one day they'll return my husband from the depths they pulled him into.
The conversation ends
If True
You sand-skinned foreigners know nothing about our lands, do you? Nor about the sea that you came in from.
All Karu give offerings to the spirits to ask their help and calm their wrath. We live with the sea, so we give to the sea-spirits.
Their blessings ensure a good catch, and sometimes treasures come in with the tide. Wood from shipwrecks we can use... or maybe... *She lets out a wistful sigh.* Maybe one day they'll return my husband from the depths they pulled him into.
The conversation ends