dia_bisawa_hiamo_trader
- Dialogue
- dia_bisawa_hiamo_trader
- Reached by
Openers (2)
The game picks one. They are alternatives, in the order it prefers them.
Only when the game's own check passes. The compendium cannot name what it reads (GET [ BY THE FIRE ]).
The conversation forks on the quest-state check:
If false
The conversation forks on the graph-variable check:
If False
The flames from burning dried coral are so beautiful, don't you agree?
The conversation ends
If True
The conversation forks on what the game checks, in this order:
Only when any of these holds:
Only while the quest holds the authored value
Only while the quest holds the authored value
The flames from burning dried coral are so beautiful, don't you agree?
The conversation ends
Only when all of these hold:
Only while the quest holds the authored value
Only while the quest holds the authored value
I would not linger long if I were you. You have many enemies in Bisawa.
The conversation ends
Otherwise
This is a place of communion - and we do not know you.
The conversation ends
If true
This is a place of communion - and we do not know you.
The conversation ends
Only when the player stands GreaterOrEqualTo Neutral with the speaker
Tidings, [player]!
What the player can raise (5)
The game offers every topic whose requirement is met, in the order it prefers them.
I'd like to see what's for sale.
The conversation forks on the graph-variable check:
If False
All right, but with the creature blocking the trade route, we don't have much to spare.
- Changes a variable of something the compendium does not publish
Have a look.
- Opens the merchant's stock
Thank you.
The conversation ends
All right.
The conversation ends
What can you tell me about the land beyond the pass?
Once through the pass, you’ll emerge atop a cliff with the settlement of Akaga laid out before you.
Akaga’s no village - it’s a city. Markets, shops, inns - and a tower, shining green all night, far out over the sea.… unlike anything most from Bisawa have ever seen.
The conversation ends
What can you tell me about this strange fog?
Not much, I'm afraid. Folks all say different. The fog’s been here since I was small.
The conversation ends
Goodbye.
The conversation forks on how the speaker feels about the player:
If Honored
Goodbye, [player].
The conversation ends
If Accepted
If Neutral
Goodbye.
The conversation ends
If Disliked
If Vilified
Only while Between a rock and a hard place is completed
What can you tell me about the creature stuck in the pass?
I wish it would move. And the smell is horrid.
The conversation ends