dia_garkai_grain-thief_gekitsu-sako
- Dialogue
- dia_garkai_grain-thief_gekitsu-sako
- Reached by
Openers (4)
The game picks one. They are alternatives, in the order it prefers them.
Requires a check of Intelligence
Get away from me, {iramata}! Before I call the guards! There's a blankness about you that makes me uneasy.
The conversation ends
Only when all of these hold:
Only when standing with the faction is at least Neutral
Only while Against The Grain is succeeded
Only while Against The Grain is failed
What do you want, {vemani}?
Only when all of these hold:
Only when standing with the faction is at least Neutral
Only while Against The Grain is succeeded
Only while Against The Grain is failed
What is it?
What the player can raise (4)
The game offers every topic whose requirement is met, in the order it prefers them.
What do you do?
Only the first time
I work the docks. Guiding the boats in, checking the crab pots ... things of that nature.
You provide an excellent service, especially if this fog is common.
Well ... yes. That's what I often think.
You'd think they'd pay me more than this measly wage ...
- Changes standing with Garkai
The conversation ends
I'm sure they appreciate you for it.
Are you getting to some point of significance with all of this, outsider?
The conversation ends
That's, uh ... interesting.
That sounds pretty lowly
What did you say to me, {vemani} scum?
Nothing. Forget it.
... Watch your mouth around here, outsider. You're a long way from home.
The conversation ends
Why? What're you going to about it?
*The elf turns red with anger. With a deep breath, he turns away.* It was foolish of me to entertain idle gossip with {vemani} scum for even a second.
The conversation ends
Caught drinking {arani} on the boat one too many times?
I will not spoken to like this!
*The elf turns red with anger. With a deep breath, he turns away.* It was foolish of me to entertain idle gossip with {vemani} scum for even a second.
Be gone from me ... before I get the {Ekiros} involved ...
The conversation forks on what the game checks, in this order:
Otherwise
The conversation ends
Only while Old Shore Sappers is succeeded
Doing a few chores for {Azasumi} will not excuse your rudeness.
The conversation ends
The conversation forks on what the game checks, in this order:
Otherwise
I work the docks. Guiding the boats in, checking the crab pots ... things of that nature.
The conversation ends
Only when the conversation's own flag Rude is set
Let's not go down this path again.
The conversation ends
Do you enjoy it here?
There is no need to make idle or useless conversation for my sake, {vemani}.
The conversation ends
Only after the player has spoken to the speaker
[Leave.] Well ... it's been nice ...
The graph connects this choice to nothing, so the conversation stops here.
Only after the player has spoken to the speaker
[Leave.] I'll be off, then. It's been great, as usual.
The graph connects this choice to nothing, so the conversation stops here.