Enforcer Dog
- Dialogue
- questdialog_enforcer-dog
- Reached by
- A quest character: Disenchanted
Openers (5)
The game picks one. They are alternatives, in the order it prefers them.
Only while the quest holds the authored value
Get away from me.
Only when all of these hold:
Only while Disenchanted is succeeded
Only while the quest holds the authored value
Ah, [player], I wanted to thank you again.
You've done a good turn for the House of Wisdom and the Sazziad Empire - powerful allies.
I'd count you wise to stay on the path you're on.
Now, then - did you come to talk about something?
The conversation ends
Only after the player has spoken to the speaker
Hm? You are a foreigner here, correct?
I am. Why?
I'm a House of Wisdom Enforcer seeking assistance in my investigation.
I have a suspicion that this shop is selling magical items without the proper sanctions from the empire.
Only when the player carries
[Show Item] I can confirm this here and now, I already procure my magic through him.
- Triggers an event in Disenchanted
*A pious grin sprawls to the Sand Elf's left cheek.* Just as we deduced.
Good work in there. We appreciate the time and cunning.
Only when the game's own check passes. The compendium cannot name what it reads (Graph Variable).
Will he go to jail?
Requires a Medium check of
The conversation forks on the graph-variable check:
If False
No, nothing like that.
Though I can safely say he'll pay a significant fine and get all his arcane contraband confiscated.
Returns to the previous choices
If True
No, nothing like that - but with a bribery charge stacked on top of what we already know, the fine will be devastating.
Glad to be of assistance. He was committing a crime, after all.
The conversation forks on the graph-variable check:
If True
I’ve a long journey back to Norakoji. Keep the item. Call it a souvenir.
Goodbye, [player]. May our paths cross again on this plain.
The conversation ends
- Sets an objective succeeded in Disenchanted
If False
The conversation forks on the graph-variable check:
If True
I’ve a long journey back to Norakoji. I'll take the ledger back with me as evidence to document it.
- Gives Sales Ledger
Goodbye, [player]. May our paths cross again on this plain.
The conversation ends
- Sets an objective succeeded in Disenchanted
If False
I’ve a long journey back to Norakoji.
Goodbye, [player]. May our paths cross again on this plain.
The conversation ends
How can I further assist the House of Wisdom?
We have a guild in Tonaki, a large city to the north
Go to our guild hall there and tell them [npc_full] sent you.
Returns to the previous choices
It was nothing - spare your gratitude.
[Show Ledger] Your suspicions are well placed - I’ve already uncovered this. I believe it’s more or less what you’re after.
All right, I'll assist you.
Good. Your task is simple - learn what you can of the general store and its practices, especially their unlawful trade in arcane goods.
Approach the proprietor under guise of trade - I'll give you a small some of Diyuul to ensure you can purchase an arcane item.
Should that unravel, we’ll employ subtler measures.
It would be best if no one saw us speaking, but if you must know something to complete your task, I'll be here.
- +150 gold
- Triggers an event in Disenchanted
The conversation ends
There's a few things I need to know before I agree to anything.
Ask quickly.
What do you want me to do about it?
I’d have you pose as a customer, seeking such wares. If the proprietor does indeed sell you a magical item, bring it back to me as proof.
Returns to the previous choices
What did you want me to do again?
I’d have you pose as a customer, seeking such wares. If the proprietor does indeed sell you a magical item, bring it back to me as proof.
What's an Enforcer?
We are a branch of the House of Wisdom, sworn to uphold every Sazziad law concerning magic and its use.
Returns to the previous choices
Tell me again what an Enforcer is.
Who is the House of Wisdom?
We are the guild of knowledge. Those that wish to understand the magical and esoteric. The measurers of anything quantifiable, from alchemy to arcane forces of destruction.
To quote a great and wise house philosopher:
“For generations, The House of Wisdom has guided the Empire through academic study and the acquisition of knowledge. It is on these principles that this order was founded and that it thrives to this day. We are the wisest, the most well-read, the quickest thinking.
Those who are not amongst our ranks would be of a rational mind to assist us in any way possible for our work paves the way towards the future and the further growth of the Sazziad Empire.”
Returns to the previous choices
Magical items? Like what?
Any enchantments. Spell scrolls. Potions of varying magical effects.
Returns to the previous choices
Why do they need sanctions to sell that kind of stuff?
Magic is no play thing, gurdayul / gurdayat .
In the wrong hands, it can be horribly life-altering. Even fatal.
Tell me more about the empire.
The conversation forks on what the game checks, in this order:
Only when the player is racegroup_elf-sand
I find it hard to believe a Sand Elf hasn't heard of the Sazziad Empire, but if you insist ...
The Sazziad Empire stands as the governing power of Saeaqan, its reach extending across much of the greater continent.
Ardenfall has not yet fully bent the knee to imperial rule, though much of the province yields in part - granting compliance in exchange for promised defenses and privileges.
Returns to the previous choices
Only when the player is racegroup_dwarf
You must be from the far west to never have heard of the Sazziad Empire, dwarf.
Otherwise
Strange, most Karu have experienced or at least heard tale of the empire.
That's all I need to know, for now.
The matter stands before you. Have you made a choice?
The conversation forks on the graph-variable check:
If True
The conversation ends
If False
Perhaps another time.
If there is still a crime to be solved.
Did you approach me for something else, gurdayul / gurdayat ?
The conversation ends
*Spit at his feet and leave.* Sazziad scum.
Mind your tongue, [player_shortrace].
The House of Wisdom’s reach in Ardenfall is long. Say that again to the wrong mage, and they’ll burn you down to gravel.
Now leave me, before I do the same.
- Changes standing with Mages Guild
- Changes standing with Sazziad Empire
- Changes how the speaker feels about the player
- Changes a variable of something the compendium does not publish
The conversation ends
Who's asking?
I'm a House of Wisdom Enforcer seeking assistance in my investigation.
I have a suspicion that this shop is selling magical items without the proper sanctions from the empire.
All right, so I'm a foreigner. Why is this any of your concern?
I'm seeking assistance in my investigation. I have a suspicion that this shop is selling magical items without the proper sanctions from the empire.
What's an Enforcer?
We are a branch of the House of Wisdom, charged with upholding every Sazziad law governing magic and its use. That is part of the reason I’ve come.
Returns to the previous choices
None of your busines. Goodbye.
Very well, then, gurdayul / gurdayat .
But, if there's nothing more, I'll ask you to stop impeding my investigation.
The conversation ends
What makes you think that?
The conversation forks on what the game checks, in this order:
Only when the player is racegroup_elf-sand
There's not a Sand Elf alive that was born in Akaga. Especially not one of your years. / Perhaps Norakoji, though that's a far cry from the Southern Coast.
You're in no trouble here, if that's your concern - Just speak plainly.
Only when the player is racegroup_dwarf
Don't toy with me, dwarf. My time is precious.
You're in no trouble here, if that's your concern.
Otherwise
The conversation forks on what the game checks, in this order:
Otherwise
You may be Karu, but don’t think these folk can’t smell the reek of foreign soil on you - the musk of sea-salt and cabin wood.
Only while the quest holds the authored value
You may be Karu, but locals don't typically book rooms at The Viridian Flame.
Now, you are a foreigner, correct? You're in no trouble here, if that's your concern.
Only while Disenchanted is started
What've you found? Anything?
Only when all of these hold:
Only while Disenchanted is succeeded
Only while the quest holds the authored value
[player] - we cross paths yet again.
What the player can raise (6)
The game offers every topic whose requirement is met, in the order it prefers them.
Only while Disenchanted is started
I've completed my investigation.
What'd you find?
The conversation forks on the graph-variable check:
If True
Only when the player carries
[npc_0] is selling magic items. Here's the item.
[Show Ledger] I brought you [npc_0]'s ledger as proof.
[Lie] There was no sale of magical items I could find.
- Changes a variable of something the compendium does not publish
Hm. My time here is at an end. I have to return to Tonaki.
Perhaps [npc_0] is innocent, perhaps not. Either way, his acts will repay him in the end.
Though I doubt your effectiveness, I thank you for your time, [player].
The conversation ends
- Triggers an event in Disenchanted
There was no sale of magical items I could find.
- Changes a variable of something the compendium does not publish
[Betray] I got [npc_0] to confess. To try and silence me he bribed me with several magic items.
- Triggers an event in Disenchanted
*The elf's eyes widen suddenly.* Illegal sale of magical items and bribery?
*A pious grin sprawls to the Sand Elf's left cheek.* He'll pay a sack of Diyuul for this.
Actually, I need a bit more time.
Hurry. I must return with my report.
The conversation ends
Only when all of these hold:
Only while Disenchanted is started
Only while the quest is at the authored phase
I wanted to ask you more about this operation.
Make it quick.
Only when all of these hold:
Only while Disenchanted is unstarted
Only when the conversation's own flag questLater is set
[Show Ledger] I found this ledger in the general store. I figured it may solve the case you had mentioned earlier.
Only when all of these hold:
Only while Disenchanted is unstarted
Only when the conversation's own flag questLater is set
[Show Proof] I dug into it myself. You were right - Yoichi was selling arcane goods out of the general store with no santion.
Only when all of these hold:
Only while Disenchanted is unstarted
Only when the conversation's own flag questLater is set
I've decided to check out the general store if you still need assistance.
Only while the quest is at the authored phase
He confessed to dealing for a time, but since his wife’s passing, he seems to have given it up
Hmph. Then it’s still a confession, though the law’s not blind to circumstance.
If the death of his wife has stilled his hand, and you’ve found no proof of continued trade, I’ll not trouble him further. Still… I confess, I’d hoped for more action than this.
I’ve a long journey back to Norakoji.
Goodbye, [player]. May our paths cross again on this plain.
The conversation ends
- Sets an objective succeeded in Disenchanted