Hostage 3 (Enchanter)
- Dialogue
- questdialog_hostage-3-(enchanter)
- Reached by
- A quest character: Where the Wind Blows
Openers (11)
The game picks one. They are alternatives, in the order it prefers them.
Only when the conversation's own flag _showedKey is set
No, no. No more talking. The door, please. Open it.
The conversation ends
Only when all of these hold:
Only while the quest holds the authored value
Only while the quest holds the authored value
Quick, untie Ninsei so I can get out of here!
The conversation ends
Only while the quest holds the authored value
ROT OF THE ORI! NOT KINJI! WHAT HAVE YOU DONE!
- Changes how the speaker feels about the player
Please - oh dear winds I just wish to go home. I BEG OF YOU, DON'T KILL ME!
The conversation forks on the quest-state check:
If false
The conversation ends
If true
... I'm sorry. I cannot risk your return.
NO! NO!
The conversation ends
Look at you - legs trembling, eyes wide. Go on, flee. It’s all you’re good for.
*The scared elf says nothing and scurries off out of the ruin.*
- Triggers an event in Where the Wind Blows
The conversation ends
Only while the quest holds the authored value
Wh-who are you? What are you going to do with me?
The conversation forks on the quest-state check:
If true
I was sent by your kith in Ishgana to rescue you.
Finally, the hour has arrived!
I earnestly began to wander if they'd send for us.
Only after the player has spoken to the speaker
Yes! I Found this key!
Brilliant! It goes in the cell door just over here!
What are you waiting for!?
The conversation ends
I'm getting you out of here! I think I found the key!
By the Ori! It's a miracle!
When you strolled up I thought for sure this was my end ...
Well, what are you waiting for!?
The conversation ends
[Untie] I just came from rescuing your [npc_2]. It's your turn.
*The elf massages the rope marks on his wrists.* Oh, great spirit of Ishgana! I thought I was to die here!
- Changes a variable of something the compendium does not publish
The conversation forks on the graph-variable check:
If True
But I have to get moving, I'll see you back in Ishgana.
Good luck.
The conversation ends
- Triggers an event in Where the Wind Blows
If False
The conversation forks on the graph-variable check:
If False
Go over there and release Ninsei so we can get out of here.
The conversation ends
If True
But we have to get moving, I'll see you back in Ishgana.
Good luck.
The conversation ends
- Triggers an event in Where the Wind Blows
[Untie] Quiet. There may still be cultists near by.
The cell door is locked, I'll need to find a key.
Hurry! I can't bare another minute here!
The conversation ends
I have something I must do. I'll return.
Only the first time
*The elf whispers in a panic.* What? No! Please don't leave me in here!
The conversation ends
Nothing I haven't heard before! Don't come back with out that key!
The conversation ends
If false
Only when the player has found
I've been to Ishgana. You must be one of the missing Wind Wizards.
Indeed I am, stranger! Please, get me out of this filthy cell!
Renhai - our chief - she'll take care of you exceedingly well. You'd be a hero!
Returns to the previous choices
I'm going to get you out here. Hold tight.
Please, hurry!
- Triggers an event in Where the Wind Blows
The conversation ends
I cound't let you out if I wanted to. The door is locked.
You must find one and let us out! I beg you stranger!
Returns to the previous choices
Who are you?
Me? My name is Kinji, I'm an enchanter - a Wind Wizard of Ishgana.
Returns to the previous choices
Tell me your name again.
How did you get here?
I was out for an evening stroll amongst the ganura thinking of various new enchantments and wonders, when, much to my dismay, I could no longer move.
I knew immediately I had been stunned by a powerful force of mana.
After I saw a group of gastly figures coming over the ridge ... that's the last thing I remember before waking up here.
Returns to the previous choices
Tell me more about Ishgana.
Don't make me describe it to you stranger ... not here, not like this.
I'll mark it on your map. Get me out of here and I'll tell you everything about it from the comfort of my home.
- Marks the map
Returns to the previous choices
[Leave conversation] I'll be back.
*The elf whispers in a panic.* What? No! Please don't leave me in here!
The conversation ends
Only when all of these hold:
Only while the quest holds the authored value
Only while Where the Wind Blows is started
I heard you talking to Ninsei ... you're truly here to rescue us?
Only when all of these hold:
Only while the quest holds the authored value
Only while Where the Wind Blows is started
Have you located the key? This cell is taking on rain thanks to all the damned holes in the roof.
The conversation forks on the quest-state check:
Only while Where the Wind Blows is succeeded
Oh, how great the wind feels on my face ... but I can't shake the frustration of missed study.
The conversation forks on the graph-variable check:
If True
Regardless, thank you, [player].
Thanks to you, I live to study another day - even if rather behind.
The conversation ends
If False
If only Ninsei would've made it home ...
But, the past is the past. I'm thankful to have been rescued.
The conversation ends
Only when all of these hold:
Only while the quest holds the authored value
Only while Where the Wind Blows is unstarted
I heard you talking to Ninsei ... We're never leaving these damned cells are we?
Only when all of these hold:
Only while the quest holds the authored value
Only while the quest holds the authored value
GET BACK! DON'T COME NEAR ME!
TATSUYA! KEITARO! ANYONE!
The conversation ends
Only when all of these hold:
Only while the quest holds the authored value
Only while Where the Wind Blows is started
S-so? Did you find the key? Are we getting out of here?
Only while the quest holds the authored value
You got the cell open! Please, release me from these dreadful ropes!