Support Beam
- Dialogue
- questdialog_support-beam
- Reached by
- A quest scene object: Between a rock and a hard place
Openers (1)
The game picks one. They are alternatives, in the order it prefers them.
*You find a support beam, rotted and weak.*
What the player can raise (2)
The game offers every topic whose requirement is met, in the order it prefers them.
[Leave]
The graph connects this choice to nothing, so the conversation stops here.
Only while Between a rock and a hard place is completed
[Lean Against Support Beam]
The conversation forks on the graph-variable check:
If False
*As you put your hand against the rotten wood, you hear the tortured breathing sounds of the beast above. If you break this beam, it would surely collapse.*
[Break the Beam]
*You press your whole weight against the rotten support beam, and after a few seconds...*
The conversation ends
- Triggers an event in creature cinematics
[Leave the Beam alone]
The conversation ends